#include "../StdAfx.h"
#include "GraphicalDisplay.h"


namespace View{
	GraphicalDisplay::GraphicalDisplay(void)
	{
	}

	GraphicalDisplay::~GraphicalDisplay(void)
	{
	}


	void GraphicalDisplay::addControledColor(string name)
	{
	}
	void GraphicalDisplay::gameRefreshed()
	{
	}
	void GraphicalDisplay::toPlay(string name)
	{
	}
	void GraphicalDisplay::playerStateChanged(string name)
	{
	}
}